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 Homebrew - Wiiengine 1.0

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Male Number of posts : 163
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Homebrew - Wiiengine 1.0 Empty
PostSubject: Homebrew - Wiiengine 1.0   Homebrew - Wiiengine 1.0 Icon_minitimeMon Sep 08, 2008 5:13 am

Wiiengine 1.0 is an emulator of PCEngine ported from the version gp2xengine from Hermes. There are several things improved in this version such as ROM supports in format.

Here's the rest of the changelog:


  • Supports roms in format. Pce or compressed. Bz2 (the program can compress this format, pressing a button). Zip
  • Supports
    ISOs and a special file,. Toc which contains a description of all
    tracks of audio data. In other words: my emulator supports audio as
    well (which may be in formats. WAV or. OGG) or discs with multiple
    tracks of data.
  • I have prepared a utility to you cree file. Toc and tracks data format. Iso formato.ogg and audio from a CD-ROM image as a CUE / BIN
  • It supports up to four Wiimote and you can configure the buttons to add or autofire exchange, for example
  • You can save the state complete a game and retrieve it later to continue playing. The saves are compressed to minimize space
  • It
    can capture a frame format. Bmp and then view it from the same Wii or
    export it to the PC to portray a good death XD, a score achieved or any
    curiosity. When entering a rom the meter is set to 0 and go to number
    catches in succession.
It
is highly recommended that you go through the readme before creating
files. Hermes also notes that "Toc (though the utility will create all
the bincuesplit automatically, if you have the game on CD-ROM image
format BIN / CUE."


Download: Wiiengine 1.0 (bin source code)


File Description

from Hermes:
Hello

Here I am presenting an emulator of PCEngine ported from the version I made for GP2X, gp2xengine, with a few things improved:

-- Supports roms in format. Pce or compressed. Bz2 (the program can compress this format, pressing a button). Zip

--
Supports ISOs and a special file,. Toc which contains a description of
all tracks of audio data. In other words: my emulator supports audio as
well (which may be in formats. WAV or. OGG) or discs with multiple
tracks of data.

-- I have prepared a utility to you cree file.
Toc and tracks data format. Iso formato.ogg and audio from a CD-ROM
image as a CUE / BIN

-- It supports up to four Wiimote and you can configure the buttons to add or autofire exchange, for example

-- You can save the state complete a game and retrieve it later to continue playing. The saves are compressed to minimize space

--
It can capture a frame format. Bmp and then view it from the same Wii
or export it to the PC to portray a good death XD, a score achieved or
any curiosity. When entering a rom the meter is set to 0 and go to
number catches in succession.

On the stand CDROM, for example, dracula X is reduced its size from 506MB of. Bin by just 63 MB iso / ogg.

We
recommend that you read the readme.txt, especially how to create files.
Toc (though the utility will create all the bincuesplit automatically,
if you have the game on CD-ROM image format BIN / CUE.

I hope you like.
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